dc.contributor.author |
O'Banion, Nancy A. |
|
dc.date.accessioned |
2012-08-24T18:40:15Z |
|
dc.date.available |
2012-08-24T18:40:15Z |
|
dc.date.created |
1983 |
en_US |
dc.date.issued |
2012-08-24 |
|
dc.identifier.uri |
http://hdl.handle.net/123456789/2063 |
|
dc.description |
v, 40 leaves |
en_US |
dc.description.abstract |
Purpose: The purpose of this study was to investigate the effects of seven weeks of video game-playing experience on the eye-hand coordination and reaction time of second grade children, as measured by the Lafayette Rotary Pursuit and a hand reaction time test. Methods of Research: Thirty male and female students were pretested
for eye-hand coordination and reaction time. Fifteen students then participated in playing selected video games at their school for 10 minutes a day, four days a week, for seven weeks. Fifteen students did not play any video games for the seven weeks. Post-testing was administered to measure changes in eye-hand coordination and reaction time. The pre-and post-test scores from the tests were analyzed by the analysis of covariance test with a significance being at the .05 level. Conclusions: The fifteen second grade students in the experimental
group who participated in a seven week video game playing program, did significantly improve their eye-hand coordination and reaction time as measured by a rotary pursuit test and a hand reaction time test.
The fifteen students in the control group, who did not participate in video games for the seven week period, made no significant change in their eye-hand coordination and reaction time. |
en_US |
dc.language.iso |
en_US |
en_US |
dc.subject |
Video games-Physiological effect. |
en_US |
dc.subject |
Reaction time-Testing. |
en_US |
dc.subject |
Motor ability in children. |
en_US |
dc.title |
The effects of controlled video game playing experience on the eye-hand coordination and reaction time of second grade children. |
en_US |
dc.type |
Thesis |
en_US |
dc.college |
other |
en_US |
dc.advisor |
Sharon Karr |
en_US |
dc.department |
health, physical education and recreation |
en_US |