Fractals, coastlines, and computer recreations.

dc.advisorMarion Emersonen_US
dc.collegelasen_US
dc.contributor.authorHosack, Jerry Wayne.
dc.date.accessioned2012-08-06T16:04:44Z
dc.date.available2012-08-06T16:04:44Z
dc.date.created1985en_US
dc.date.issued2012-08-06
dc.departmentmathematics, computer science, and economicsen_US
dc.description69 leavesen_US
dc.description.abstractThis thesis will introduce the reader to some of the basic ideas and concepts involved in the study of fractal geometry and will apply those ideas to coastlines. finally, the paper will use these ideas to generate some of the fractal patterns of the microcomputer.en_US
dc.identifier.urihttp://hdl.handle.net/123456789/2003
dc.language.isoen_USen_US
dc.subjectGeometry, Non-Euclidean.en_US
dc.subjectFractals.en_US
dc.subjectMicrocomputers-Programming.en_US
dc.titleFractals, coastlines, and computer recreations.en_US
dc.typeThesisen_US

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